#include "tolua.h"

class Point
{
	double m_x, m_y;
public:
	Point(double x, double y)
		: m_x(x), m_y(y)
	{
	}
	double X() const
	{
		return m_x;
	}
	double Y() const
	{
		return m_y;
	}
	int gets(lua_State* L) const
	{
		tolua_pushnumber(L, m_x);
		tolua_pushnumber(L, m_y);
		return 2;
	}
};
